Rules and Regulations

Things You Need To Know
  • Any team that plays in this league must have passed team registration and paid the league Registration Fee. Home jersey must be predominantly white or light gray. Away jersey can be any color except white or light gray. Every team court must have a form of the WR Pro Am League logo on it. You find this by searching for “WRLeague” on PS4/XB1 on NBA 2K19. Courts must be all wood, color is allowed in the paint and apron. 
  • WE DO NOT ALLOW NBA or College team logos! Your team logo must be owned by you or a teammate and does not belong to any other entity. Failing to use a custom logo will result in a failed team registration. If you would like to change your team name, logo, and design mid-season you will have to pay the Rebranding Fee. 
  • Each team will have 10 roster spots available at registration. There will be an Additional Player Fee associated with any player added after registration whether you’ve reached 10 roster spots or not. At registration players are required to have a primary position but can use any position as long as that player is on the roster. Roster changes lock dates will be announced on Twitter @WRProAmLeague
  • Each player may only play on one team at a time. You may not play on multiple teams with multiple accounts. A player may, however, register multiple GT/PSN for a single team. Those stats will be tracked separately.
  • If an issue arises where the team owner/captain no longer wishes to be a captain they can transfer team ownership to another player by letting league admin know and paying a Transfer of Ownership Fee. This will allow the new owner to take ownership of the team and rebrand it the way they see fit.
  • Team Registration Fee – $90
  • Rebranding Fee – $25
  • Additional Player Fee – $10 Per Player
  • Player Name Change Fee – $5 Per Change
  • Transfer of Ownership Fee – $30
  • There will be no refunds issued for the above fees.
  • Please visit Team Management page or contact league admin via Twitter @WRProAmLeague for requests above.
matching up and rules
  • Teams will match up using Private Matchmaking. Ranked games will not be considered league games.
  • You must play on the court with your registered team name and logos. Every team name must have “WR” before or after the name.
  • If a player lags out before tip off it is an automatic restart. Quit the game and contact the opposing team to match up again.
  • If a player lags out while winning and the entire rest of his team immediately quits, that will be a replay. If any player on your team keeps playing after a teammate lags out before quitting it will be a loss. “Immediate” is defined as under 30 seconds.
  • During regular season, spreads will not be enforced. If a player lags out you must play it out. If a team is consistently having players lag out against them (indicating a time out glitch is being used), appropriate action will be taken, including possible expulsion from the league with no refund. This will ultimately be the commissioners decision.
    • Teams may mutually agree to take a spread. However, if they do, DO NOT submit more than one screen shot. Only one screen shot per game should be submitted during the regular season.
    • It is recommended common sense is used. If a lag out occurs in the 1st quarter of a game and it’s not a 10+ point game, the game should be restarted and the game will not count. Ex: You are up 7-2 in the first quarter and someone lags out. That will not count. Ultimate decision on if a game counts is the commissioners.
    • WR values teams that work things out on their own and decide things on the court. Teams should not consistently try to get free wins or try to exploit the rules to get a restart. Remember, these players and teams develop a poor reputation in the competitive community over time. If you are really Comp, you don’t do these things. The WR commissioner reserves any and all rights to make a unilateral decision on if a regular season game result counts after being presented with the evidence.
  • During the playoffs or during tournaments, if a lag out occurs you may be required to restart the game and play the time remaining with the same score differential at the time of the lag out.
    • Example: Team A is up 78-70 with the ball on Team B with four minutes remaining. Team B lags out. Team A and B must play the first four minutes of a new game, with Team A winning the tip and given a +8 advantage. (Round to nearest minute).
    • The team with a lag out must immediately quit as described above for this rule to apply.
    • This rule applies to the time out glitch and all lag outs. If a team is suspected to be repeatedly abusing this rule, WR reserves the right to not grant that team spreads and disqualify them. Final decision is commissioners. Teams are strongly encouraged to work it out themselves.
  • Only Private Matchmaking games will count as league games. Random ranked games will not count towards league record.
  • All games must be streamed on the registered Twitch account(s). All games must be archived in case admins have to review video.
  • Every team must have a representative for their team in the league’s Captain Chat. The Captain Chat will be on Discord.
  • 1st violation of above rules will result in a forfeit. The 2nd violation will result in removal from the league NO REFUND will be given.
Schedules, Playoffs, and Activity
  • Schedule
  • The schedule will be an OPEN SCHEDULE. Teams can play any team a Maximum of 3 TIMES in the regular season.
  • There will be 2.5 WEEKS in the regular season. The weeks will be from  Sunday to the next Sunday beginning the day of tip off. Unless changes are made by the admin team.
  • Each team is required to play a minimum of 20 Games by end of the season.
  • If you are not ON PACE for 20 games after each week, you may be removed from the league.
  • PLAYOFF AND SEEDING: Instead of going solely based on the standings, we will use a combination of both your record and a strength of schedule (SOS) ranking system  called WRPI to determine what teams make the playoffs.
  • WHAT YOU NEED TO KNOW ABOUT WRPI: You will be rewarded for playing good teams. Beating weak teams won’t be worth as much. WRPI will be based on an in-house weighted average formula utilizing your win percentage, your opponents’ win percentage, and your opponents’ opponents win percentage.
  • In general, just play who is on, don’t cherry pick opponents. The WRPI will be available to us for making determinations for individual awards and the playoff seeding and selection.
  • Note: Should time constraints or technical issues arise, WR reserves the right to elect to do seeding based on win percentage.
  • Playoffs
  • 20 Games are required to make the playoffs. 
  • Note the league management reserves the right to drop the games played limit if necessary.
  • The top teams will be selected based on a combination of WRPI and the standings. Some teams may be awarded a bye for a higher seed depending on the number of teams in playoffs.
  • Note the league management reserves the right not to use WRPI for seeding.
  • The Playoffs will be Best of 5 for every round except the WR Finals which will Best of 7.
  • Every round will last 48 hours. If games aren’t played within those 48 hours then it will be at admin’s discretion to continue the series or simulate.
  • Playoff Games that are not played are subject to be simulated where a random winner will be selected. Or the team that shows to be more active.
  • Active Teams
  • We expect all teams to play their games. If it becomes a trend that teams are not getting games completed then those teams will be removed from the league and no refund will be issued.
Box Scores and Stats
  • After every game the winning team will submit the box score with the game results. Only one screenshot is needed from the winner which must include the stats for both teams.
  • We will only accept high quality images from PSN. We will not accept blurry images or pics of your tv screen displaying the stats. Our stats team need to easily see the stats on the box score.
  • Box score must be submitted by posting them in the Game Screenshot channel in the WR Discord Server. All games posted must be labeled.
  • Format for labeling game screenshots in discord must be “Team A vs Team B”. Team A is the top team in the screenshot and Team B is the bottom team in the screenshot. Labeling games properly will ensure no errors are made in stat logging.
  • Box scores for each game will be accepted from 3PM EST until 3AM EST. If a game is played please submit the end results immediately after the game. If a game is played that day the box score must be submitted that day, if it’s submitted on a later date that game will have to replayed. We want to keep our stats as up to date as possible.
  • Stats will be updated daily by our stats team.
  • If a Win/Loss has been awarded to the wrong team then the team captain will contact an admin member with screenshot proof showing the game results. The admin member will make changes accordingly.
  • If stats for a game have been entered wrong then the team captain will contact an admin member with screenshot proof showing the stats. The admin member will make changes accordingly.
  • If it has been 5 days since team stats were submitted but results aren’t showing in the standings, please visit the Submit Missed Stats page to send game results directly to stats team.
Rosters
  • During registration teams are allowed 10 roster spots including the Captain/Team Owner.
  • Every registered player will be required to provide a Primary Position but can use any MyPlayer or Position they want.
  • Once you’ve registered your team with your roster, any additional players added will be charged an Additional Player Fee. Doesn’t matter if you’ve used all available roster spots or not.
  • Teams can pay to add up to an additional 6 players on their roster after the initial 10 roster spots.
  • Teams can only play league games with players that are on their roster.
  • If a team member changes their name then a Player Name Change form must be filled out and paid for. If the player’s name is not updated and is found playing on a team it will result in a forfeit for playing with players not on the roster.
  • A player can only play on ONE team. Playing on multiple teams at once will result in all parties being removed from the league with no refund.
  • 1st time playing with a player not on your team roster will result in a forfeit.
  • 2nd time playing with a player not on your team roster will result in being removed from the league with no refund.
  • Please visit the Roster Changes page to adjust your roster.
All star Weekend and awards Eligibility
  • To be eligible for the WR Pro Am League All Star Game a player must have played 15 games.
  • To be eligible for WR Players vs WR Admins a player must have played 10 league games. Admins will select a captain for the WR Players team and that player will select who plays from a list of active players that have played 10 or more games.
  • To be eligible for WR Rookies vs WR Vets a player must have played 10 games and must be their first season in WR to be a Rookie. Vets must have played in WR for 3 seasons or more and have played 10 games.
  • Team of the Year – the team with the best record during the regular season.
  • WR Rising Star Award – must have played 15 games and must show to be a dominant player and has played in the league for 2 seasons or less.
  • WR Scoring Champ – must have played 15 games and lead the league in PPG.
  • WR Defensive Player of the Year – must have played 15 games and must be a top player in defensive stats.
  • WR Most Valuable Player – must have played 15 games and be a dominant player all season long while carrying their team to a winning record.
  • WR Finals Most Valuable Player – must have played in majority of the WR Finals games on the winning and be the dominant player that led said team to victory.
  • Amount of games needed to be eligible for All Star Weekend and Awards are subject to change.
Season Payouts
  • The total prize pool for PS4 Original and Xbox Original Seasons is 70% of the initial paid team registration fees for the respective consoles at the time of tip off. Prize pool consists of Pay out for WR Open, Mid Season Invitational, Regular Season Awards, And Season Champions.
  • Regular Season Team of the Year – $100 
  • Finals MVP – $50
  • Regular Season MVP – $50
  • Defensive Player of the Year – $25
  • Scoring Champ – $25
  • Rising Star Award – $25
  • Midseason Invitational Champion – $750 Per Console
  • WR Open Champion – $500 Per Console
  • Playoff Champion – PS4 Season 15 $5600 XB1 Season 6 – $5000
  • Playoff Champion – PS4 Season 16 TBD XB1 Season 7 TBD
  • This is calculated as 70% of the initial paid team registration fees at tip off minus the above prizes (including the MSI and Open).
  • Any questions on how the payout is determined please DM @WRProAmLeague twitter account.
Season Schedule – 7 and XVI
  • Monday April 22nd – Registration opens
  • Monday April 29th – Last day to signup and get WR Open Entry
  • Sunday May 5th – WR Open Starts (24 hours per round)
  • Sunday May 12th – Regular Season begins
  • Friday May 17th – Last time to submit screen shots for MSI qualification is 11:59pm 10 games minimum.
  • Monday May 20th – Start Midseason Invitational Tournament (24 hours per round)
  • Wednesday May 29th – End of Season, Rosters Lock for Playoffs, submit stats screenshots by 11:59 PM Eastern
  • Sunday June 2nd – Playoff Selection Show 
  • Sunday June 2nd – Playoffs begin (48 hours per round)
  • Finals played by Sunday June 16th